Explore the different reports and materials we developed as part of HEISE and MAPSI.
Challenge at the University – Board game
This game was developed as a tool for a facilitated discussion and is not meant to have a winner or a loser. The aim is to engage people in discussion of how to approach various challenges from different perspectives. The game is available in two versions:
- as a pre-made game with the topic of Higher Education Institutions and Mental Health
- as a template for you to create your own challenge which you would like to solved. The environment is always an educational institution
Download the Game instructions (print on A4)
Download the Game board (print on A2)
Download the premade Questions and Role cards (print on A4)
Download empty Question and Role cards and fill them yourself! (print on A4)
SOCIETAL ENGAGEMENT AND ARTS ORGANIZATIONS IN ESTONIA
SOCIETAL ENGAGEMENT AND ARTS ORGINAZATIONS IN SPAIN
SOCIETAL IMPACT EVALUATION
HEISE CHALLENGE SOLVING SESSIONS: PILOT
HEISE: SEMANTIC CONNECTIONS OF SOCIETAL IMPACT
HEISE REPORT on SURVEY RESULTS
The summary is based on the results of an on-line survey among qualified representatives of higher education institutions and cultural and arts organizations, which was carried out in Estonia, Finland and Spain by the Erasmus+ HEISE project in February and March, 2019.
HEISE Societal Impact: Google Trends Keywords
This Voice presentation by Beatriz Plaza and Victoria Ateca-Amestoy summarises option on how HEIs could understand, monitor and evaluate their societal impact using quantitive data from online resources..
HEISE ANALYSIS OF EXISTING MODELS OF CHALLENGE BASED LEARNING
The key models for HEis societal engagement and teaching are analyzed and benchmarked from different methods (e.g. art based, service design, entrepreneurial approach etc.) and pedagogical approaches (problems, phenomenon based/mentorships etc).
HEISE STAKEHOLDER SURVEY
Societal impact – prevailing understandings and practices: evidence from survey and structured interviews. Executive Summary
MAPSI STUDY BOOK
This book contains multiple cases as theoretical tools for managers to build up their knowledge, competences and skills to manage art projects with societal impact.MAPSI GUIDE BOOK
This guide presents some tools and models which seek to reflect diverse reader experiences, learning methods and ideas for managing art projects with societal impact.MAPSI INTERNSHIP MODEL
This article describes a pedagogical model employed by Laurea University of Applied Sciences with a focus on the internship practices involved in creative activities specialisation.MAPSI INTERNSHIP LEARNING OUTCOMES AND REFLECTION
This report presents the feedback gathered both from the students and their supervisors/mentors at work places.MAPSI QUALITY FINAL REPORT
The aim of the current report is to describe and analyse MAPSI project outcomes and events delivered and the internal process during the 3 years of project´s life cycle.MAPSI FINAL REPORT
The final report regarding the implementation of MAPSI.